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Fixed in 12.0.0
Votes
0
Found in [Package]
12.0.0
Issue ID
1339128
Regression
No
[HDRP] DLSS documentation issues and default value OptimalSettings
This fogbugz is to track a few we already discussed with Kleber:
- Documentation Is lacking a small step before Allow DLSS, to enable Dynamic Resolution
- Use Optimal settings value is off by default for DLSS, should be on
- The current DLSS docs explain how to enable DLSS, briefly explain how-to-use-it/how-it-works after enabling.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
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