Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
7.3.1
Issue ID
1237749
Regression
Yes
[URP] Mesh sub-assets are shown in magenta in project view
From a new project, you can import any assets that have sub-meshes in it.
Once imported, expand the asset from project view
Note that the mesh sub-asset is shown in magenta as well as the preview.
If instantiated in the scene, all is fine, simply the preview generation seems broken.
Note that I wasn't able to repro in 2020.1 and 2020.2 with URP 7.1.7, 7.1.8 and 8.0.1
Only shown in 2019.3 with package 7.3.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress
This is a duplicate of issue #1126940