Search Issue Tracker
Rect Transform Scale cannot be set after setting the Sprite Renderer Size
Reproduction steps: 1. Open the attached project “playground.zip” 2. Open a new empty scene 3. Instantiate ReproPrefab in the... Read more
"UnauthorizedAccessException" thrown when using System.IO in UWP Build
How to reproduce: # Open the attached project "FileIORepro.zip" # Open Assets/Scenes/SampleScene.unity # Build And Run the project ... Read more
Scene template title section with its functions becomes hidden when scro...
How to reproduce: # Open HUB; # Create a new project; # Go to "File" menu and select "Save as Scene Template" sub-menu item; ... Read more
IL2CPP build fails when using EditorUserBuildSettings.il2CppCodeGeneration
How to reproduce: 1. Download the attached project 2. Build with IL2CPP as scripting backend 3. Observe the console window Exp... Read more
Error when trying to load exceptions for Try Catch node dropdown
h3. Reproduction steps: # Open a script graph and create a Try Catch node. # Click on the exception drop down h3. Actual outc... Read more
fallback sprite assets are not being used in textcore
Fallback assets are ignored even when the missing sprite can be found in the fallback sprite asset, to reproduce: # open attached ... Read more
The "File already exists" pop-up appears when moving an asset into a par...
Steps to reproduce: 1. Open the attached project “FileExistsBug.zip“ 2. Navigate to the “Assets/PrefabMoveBug/Demo/Demo” folder 3. M... Read more
[IL2CPP][Android] Incorrectly escaped quotes in build.gradle when passin...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Build > Android 3. Open “BugRepro/Builds/Build/unityLibrary/... Read more
Script component no longer recognized in the Inspector when attached to ...
How to reproduce: 1. Create a new project 2. Create a new C# Script 3. Attach the C# Script to any GameObject in a Scene 4. Move... Read more
[IL2CPP] Build argument doesn't get passed when exporting the project
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click Build > Android 3. Open “BugRepro/Builds/Il2CppOutputProject... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes