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LayoutGroup evaluates ILayoutIgnorer property when the Component is disa...
Reproduction steps:1. Open the attached “IN-93702.zip” project2. Open the “SampleScene”3. Select the “TestLayout” GameObject from th... Read more
XR Plug-in Management's OpenXR settings are not saved when relaunching p...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open Project Settings window (Edit → Project Settings)3. In XR Plu... Read more
GameObjects are rotated incorrectly when using Rule Tile
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Scene ... Read more
Sprites are rendered in a rounded way when SRP batcher is toggled off
Steps to reproduce:1. Open the attached “Repro.zip” project2. Open the “SampleScene”3. In “Assets/Settings” find UniversalRP.asset a... Read more
Application does not crash when "On .Net UnhandledException*" is set to ...
How to reproduce:1. Open the “iOSCrashTest.zip“ project2. Build and Run on iOS3. Observe the App on the device Expected result: The ... Read more
TypeHash.CalculateStableTypeHash() throws ArgumentException when used on...
How to reproduce:1. Open “IN-96003_Hack Lab - C3“ project2. Open “SampleScene”3. Enter Play mode4. Observe result Expected result: O... Read more
Assertion error is thrown and UI is no longer rendered when discarding t...
How to reproduce:1. Open the attached "UIToolkitBug" project2. Go to Assets -> UI and open the "SettingsUI.uxml" Asset3. Under th... Read more
Project Auditor - Build - Build Size - Sorting 'File Type' can result in...
When in the Build - Build Size screen if you look to try and sort by 'File Type' the ordering can look quite odd. I think this happe... Read more
No error/warning in Console when "BatchRendererGroup" reads draw command...
Reproducible with:1. Open the attached “repro_IN-94003“ project2. Open the “Assets/Scenes/SampeScene.unity“ Scene3. Enter the Play M... Read more
The "LerpWhiteTo" missing function displays an error when the Shadows.hl...
How to reproduce:1. Create and open a new URP project2. Import the “VertexColored.shader“ file and select it3. Observe the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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