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Won't Fix



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Issue ID




Rect Transform Scale cannot be set after setting the Sprite Renderer Size



Reproduction steps:
1. Open the attached project “”

2. Open a new empty scene

3. Instantiate ReproPrefab in the scene

4. Select the “Sprite” in the Hierarchy

5. Observe the value of Rect Transform Scale

Expected result: The Rect Transform Scale should be [1,1,1] as set in SpriteResizer.cs
Actual result: The Rect Transform Scale is [500,500,1]

Reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.4f1, 2023.1.0b1

Notes: according to the user, the issue is not reproducible with Transform.m_LocalScale

  1. Resolution Note:

    Thank you for bringing this issue to our attention. After careful consideration, we have determined that this issue is not aligned with our current development priorities and focus areas. As such, we have decided not to invest time and resources into addressing it. We appreciate your input and understanding, and please let us know if you have any other concerns or issues you would like to report in the future.

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