Search Issue Tracker
Fixed
Fixed in 2021.3.25f1, 2022.2.19f1, 2023.2.0a10
Votes
0
Found in
2020.3.44f1
2021.3.18f1
2022.2.0a9
Issue ID
UUM-25447
Regression
No
[IL2CPP][Android] Incorrectly escaped quotes in build.gradle when passing a string to SetAdditionalIl2CppArgs
Reproduction steps:
1. Open the attached “BugRepro” project
2. Click Build > Android
3. Open “BugRepro/Builds/Build/unityLibrary/build.gradle” with a text editor
4. Find “commandLineArgs.add("--compiler-flags="-D HAVE_TM_GMTOFF"")” line
Expected result: The argument is “--compiler-flags=-D HAVE_TM_GMTOFF"
Actual result: The argument is "--compiler-flags="-D HAVE_TM_GMTOFF""
Reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.0a9
Couldn’t test with: 2022.2.0a10 - 2022.2.0a17 (Couldn’t test because of “CommandInvokationFailure: Failed to update Android SDK package list” error when building), 2022.2.0a18 - 2022.2.5f1, 2023.1.0b2 (UUM-25446 Build argument doesn’t get passed when exporting the project)
Reproducible on: Windows 10 Pro 22H2, Ubuntu 20.04
Note: Exporting the WindowsStandalone project correctly passes the argument with correct quotes to Il2CppOutputProject.vcxproj
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
luvcraft
Aug 03, 2023 05:14
Are your "expected results" and "actual results" reversed here? wouldn't the expected result be:
"--compiler-flags="-D HAVE_TM_GMTOFF""