Search Issue Tracker
[Mobile] Crash on UnloadAssetBundle when calling AssetBundle.Unload()
How to reproduce:1. Open the "AssetBundleUnload.zip" project with iOS or Android platform2. Assets > Build AssetBundles3. Build &... Read more
[ShaderGraph] Mesh Outputs in the VFX graph don't render correctly when ...
Repro steps:1. Open the attached package2. In the game view, observe that the capsule on the left only shows partially Expected outc... Read more
Vertical line artifacts in UIElements control
With NVIDIA GTX 1050 or GTX 1060 GPUs on D3D11, vertical line artifacts may appear and persistently cover parts of the editor window... Read more
Unity project names are missing in Visual Studio 2017 when attaching wit...
Steps to reproduce:1. Download and open attached Unity project2. Create a new Unity project and open it aswell3. Using "Visual Studi... Read more
GameObjects with colliders have inaccurate collision with Terrain
Steps to reproduce:1. Open attached Unity project2. Open "SampleScene" scene3. Press Play Expected outcome: Cube lands on the very t... Read more
[Mobile][Unity Remote 5] Accelerometer input doesn't refresh when reente...
How to reproduce:1. Open the attached UnityRemote_746345.zip project2. Open the Sample Scene3. Go to Menu bar-> Edit-> Project... Read more
Objects inside a Canvas have hyper-sensitive rotation when Rotate Gizmo ...
How to reproduce:1. Create a new project2. Create a new UI element (E.g Button)3. Select the UI object with the Rotate Tool4. Use th... Read more
[Linux] [Editor] Available screens are not detected with Screen.resolutions
How to reproduce:1. Open the attached project '1200397repro.zip'2. Open SampleScene3. Enter Play mode and observe the console Expect... Read more
Images that support transparency are not sliced accurately when slicing ...
How to reproduce:1. Open user's attached '1198142-Automatic-Slicing.zip' project2. Select Assets -> Textures -> spritesheet3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
- Selection highlight is drawn in an Animation Window when clicking in another Animation Window after highlighting items in the first one