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Editor crashes after throwing "GetGfxDevice() should only be called from...
How to reproduce: 1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project") 2. Enter Playmode Expected resul... Read more
Error with .NET Standard 2.0 assemblies depending on their place in Assets
To reproduce: 1) Open the attached project and scene 2) Play it Expected: `1` and `2` are output in the console 3) Insert one of t... Read more
[UMPE] logging appears when launching or building Unity 2020.1.0a12 via...
Steps to reproduce - Install Unity 2020.1.0a12 - Launch Unity from the command line using ./2020.1.0a12/Editor/Unity -batchmode -qu... Read more
[UWP] Going from FullScreen to Windowed mode no longer rescales app corr...
Steps to reproduce: 1. Download 1196004_repro.zip 2. Switch platform to UWP and build project 3. Build the project with Visual Studi... Read more
Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...
How to reproduce: 1. Open user-submitted project (AssetBundleTest) 2. In the Menu bar select Test > Load 3. In the Hierarchy window ... Read more
RealTime Lighting lits the same materials differently after switching pl...
Steps to reproduce: 1. Open user's attached project "TangentIssue.zip" 2. Make sure the Android Platform has been selected 3. Open S... Read more
Function assigned to Game Event is not shown when it has several parameters
Repro steps: 1. Open the attached project in the "case-1191712-1.zip" 2. Open Assets > Scenes > SampleScene 3. Click on the Test Gam... Read more
Navmesh agent's destination path is not updating/generating correctly wh...
How to reproduce: 1. Open attached project "AgentTimescale.zip" and scene "SampleScene" 2. Enter Play mode 3. Press "Space" bar to ... Read more
[Android] [Vulkan] Adreno 612 fails to detect ASTC+HDR texture format an...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure that Vulkan is the only Graphics API in the Player S... Read more
[Profiler] Exception thrown with Profiler window turning blank on select...
Profiler window appears black along with "IndexOutOfRangeException" when "Network Operations" Module is selected under the Profiler ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple errors appear when compiling a ShaderGraph shader's code in a specific project
- TextMeshPro memory leak occurs when reloading the scene using Addressables
- Vector3 node has no X, Y, Z outputs when adding Vector3 node in the Visual Effect Graph
- [Android] Error "Blitter is already initialized" is present when Adaptive Probe Volumes are used with OpenGLES3
- VFX Graph effect instance stops rendering when a second instance of the same effect starts 2 frames later