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0
votes
Fixed

Editor crashes after throwing "GetGfxDevice() should only be called from...

2D

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Sep 04, 2019

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Version/s: 2017.4.16f1, 2017.4.31f1, 2018.3.0b7, 2019.2.0a5

How to reproduce: 1. Open the project, provided in the EnvIromen VM ("Editor Crash Unity Project") 2. Enter Playmode Expected resul... Read more

3
votes
Fixed

Error with .NET Standard 2.0 assemblies depending on their place in Assets

Scripting

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Oct 24, 2019

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Version/s: 2018.4, 2019.2.3f1, 2020.1

To reproduce: 1) Open the attached project and scene 2) Play it Expected: `1` and `2` are output in the console 3) Insert one of t... Read more

0
votes
Fixed

[UMPE] logging appears when launching or building Unity 2020.1.0a12 via...

Linux

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Nov 11, 2019

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Version/s: 2020.1.0a12

Steps to reproduce - Install Unity 2020.1.0a12 - Launch Unity from the command line using ./2020.1.0a12/Editor/Unity -batchmode -qu... Read more

2
votes
Fixed

[UWP] Going from FullScreen to Windowed mode no longer rescales app corr...

Universal Windows Platform

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Nov 04, 2019

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Version/s: 2019.2.9f1, 2019.2.10f1

Steps to reproduce: 1. Download 1196004_repro.zip 2. Switch platform to UWP and build project 3. Build the project with Visual Studi... Read more

0
votes
Fixed

Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...

Progressive Lightmapper

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Nov 11, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (AssetBundleTest) 2. In the Menu bar select Test > Load 3. In the Hierarchy window ... Read more

0
votes
By Design

RealTime Lighting lits the same materials differently after switching pl...

Progressive Lightmapper

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Nov 08, 2019

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Version/s: 2019.2, 2019.2.11f1, 2019.3, 2020.1

Steps to reproduce: 1. Open user's attached project "TangentIssue.zip" 2. Make sure the Android Platform has been selected 3. Open S... Read more

0
votes
Duplicate

Function assigned to Game Event is not shown when it has several parameters

uGUI

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Oct 15, 2019

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Version/s: 2018.4.9f1, 2019.2.5f1, 2019.3.0a12, 2020.1.0a1

Repro steps: 1. Open the attached project in the "case-1191712-1.zip" 2. Open Assets > Scenes > SampleScene 3. Click on the Test Gam... Read more

0
votes
Postponed

Navmesh agent's destination path is not updating/generating correctly wh...

AI Navigation

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Oct 15, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "AgentTimescale.zip" and scene "SampleScene" 2. Enter Play mode 3. Press "Space" bar to ... Read more

0
votes
Fixed

[Android] [Vulkan] Adreno 612 fails to detect ASTC+HDR texture format an...

Mobile Graphics

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Nov 13, 2019

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Version/s: 2019.3.0b9

Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure that Vulkan is the only Graphics API in the Player S... Read more

0
votes
Fixed

[Profiler] Exception thrown with Profiler window turning blank on select...

Profiling

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Nov 13, 2019

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Version/s: 2019.3.0b11, 2020.1.0a12

Profiler window appears black along with "IndexOutOfRangeException" when "Network Operations" Module is selected under the Profiler ... Read more

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