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0
votes
Won't Fix

Shadow is not being rendered after updating shadow map

HD RP

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Nov 05, 2020

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Version/s: 2020.1, 2020.1.12f1

How to reproduce: 1. Open attached project "raytracebbd.zip" 2. Open "lightTest" scene 3. Enter Play Mode 4. Press Spacebar to updat... Read more

0
votes
Fixed

Crash when using Paste Material Properties on a Material with no assigne...

Shader System

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Dec 03, 2020

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Version/s: 2019.4, 2020.1.10f1, 2020.2, 2021.1

How to reproduce: 1. Open attached project "case_1297087_copymaterials.zip" 2. Select "Golem01MAT.mat" ("Golem" > "Materials" folder... Read more

0
votes
Fixed

[ShaderGraph] Enum Keywords: Number of displayed enum options on materia...

ShaderGraph

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Aug 12, 2019

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Version/s:

2020.1.0a1, sg/keywords (soon to be in master) of 8/12/19 Basically when you change the number of keyword options in a SG using a e... Read more

0
votes
Fixed

[Bolt] NullReferenceException gets thrown in the Console when selecting ...

Package: Visual Scripting

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Jan 05, 2021

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Version/s: 1.4.13, 1.5.1

*Reproducible on:* * Bolt version: 1.4.14 * Unity version: 2018.4.30f1, 2019.4.17f1, 2020.1.17f1, 2020.2.1f1, 2021.1.0b1 * Platforms... Read more

0
votes
Fixed

[HDRP] Mesh is not rendered when it is using HDRP Tessellation Shader an...

Package: Scriptable Render Pipeline HD

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Dec 14, 2020

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Version/s: 11.0.0

How to reproduce: 1. Open the attached project named "Case_1299116" 2. Open the OutdoorsScene 3. Observe the Game View - the Base ga... Read more

4
votes
Fixed

AASettingsLocator incorrectly handles folder naming when using Fast mode...

Package: Build Pipeline - Addressables

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Jan 05, 2021

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Version/s: 1.16.1

How to reproduce: 1. Open the attached "1299142" project 2. Open the "TestAddressableVersion" Scene 3. Enter Play Mode Expected res... Read more

0
votes
Fixed

[IAP] logs are incorrectly formatted when "m_Logger.Log("purchase({0})",...

Package: Purchasing

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Nov 19, 2020

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Version/s: 2019.2.7f2, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the user's attached project 2. Load the Scene "MainMenu" 3. Click on the "Store" button 4. Click on the "I... Read more

1
votes
Fixed

InspectorElement does not get updated when using Bind()

UI Toolkit

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Dec 13, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0b13, 2021.1

How to reproduce: 1. Open the attached '1299036.zip' project 2. In the top bar menu select 'Bug Reports' > 'Inspector Element Bindin... Read more

2
votes
Fixed

[XR SDK] Player window image scaling is multiplied when Player window is...

XR SDK

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Oct 29, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

Reproduction steps: 1. Create a new project 2. Enable XR SDK (Project Settings->XR Plug-in Management) 3. Enable MockHMD Plug-in pro... Read more

0
votes
Fixed

[TMP] Using Ellipsis Overflow with animated emoji's makes the last emoji...

Package: TextMeshPro

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Jan 05, 2021

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Version/s: 3.0.3

How to reproduce: 1. Open the attached "1303672_Repro" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Observe the... Read more

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