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Scenes are automatically deleted when the scene's path is the same as an...
How to reproduce:1. Create a new project and open it2. In the project window create a new scene and open it3. Delete the scene while... Read more
Scene needs to be saved twice when creating an instance of a Prefab havi...
How to reproduce:1. Open the attached project "1195283.zip"2. Create an instance of the "test" Prefab in a scene3. Notice that the s... Read more
Various Inconsistencies when creating a prefab out of a corrupted GameOb...
How to reproduce:1. Open QA-Supplied project (link in Edit)2. Open Scene in Assets -> 00_Scenes->outdated->PrefabBug3. In t... Read more
RGB, R, G and B button does nothing in Lightmap thumbnail preview
RGB, R, G and B button does nothing in Lightmap thumbnail preview Steps to Reproduce: 1. Create a new Project2. Create Hierarchy >... Read more
Errors thrown when deleting .meta files using AssetDatabase.DeleteAsset ...
How to reproduce:1. Open the attached project ("reproProject.zip")2. Go to "Deletion" -> "DeleteAssetMeta"3. Observe the console ... Read more
[Addressables] AssetReference.RuntimeKeyIsValid returns false for sub-ob...
How to reproduce:1. Open the attached project ("case_1186801-AddressableError.zip")2. Open the repro scene ("SampleScene")3. Build P... Read more
Wrong AndroidManifest.xml file is generated after building to Android
How to reproduce:1. Open the attached "Repro1198652.zip" Project2. Make sure Vulkan API is in the list of Player > Graphics setti... Read more
Output Texture's RGB values are slightly different from the source PNG i...
How to reproduce:1. Open the attached project's Scene labeled "Bug"2. Enter the Play Mode3. Exit the Play Mode after waiting for a f... Read more
DragAndDrop state is not cleanup after a drag
This bug was originally reported on the #pyshotgun-facebook channel. Basically the state of DragAndDrop is not properly reset after ... Read more
Editor crash on AssetDatabase.CreateAsset() called from Editor.OnDisable
How to reproduce:1. Open user attached project "New Unity Project.zip"2. Open scene "TestScene"3. Select "GameObject" in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset