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Errors thrown when deleting .meta files using AssetDatabase.DeleteAsset ...
How to reproduce: 1. Open the attached project ("reproProject.zip") 2. Go to "Deletion" -> "DeleteAssetMeta" 3. Observe the console ... Read more
[Addressables] AssetReference.RuntimeKeyIsValid returns false for sub-ob...
How to reproduce: 1. Open the attached project ("case_1186801-AddressableError.zip") 2. Open the repro scene ("SampleScene") 3. Buil... Read more
Wrong AndroidManifest.xml file is generated after building to Android
How to reproduce: 1. Open the attached "Repro1198652.zip" Project 2. Make sure Vulkan API is in the list of Player > Graphics settin... Read more
Output Texture's RGB values are slightly different from the source PNG i...
How to reproduce: 1. Open the attached project's Scene labeled "Bug" 2. Enter the Play Mode 3. Exit the Play Mode after waiting for ... Read more
DragAndDrop state is not cleanup after a drag
This bug was originally reported on the #pyshotgun-facebook channel. Basically the state of DragAndDrop is not properly reset after... Read more
Editor crash on AssetDatabase.CreateAsset() called from Editor.OnDisable
How to reproduce: 1. Open user attached project "New Unity Project.zip" 2. Open scene "TestScene" 3. Select "GameObject" in the Hier... Read more
[SRP] Shadow culling ignores Lens Shift setting on Camera
To reproduce: 1) Open the attached project and scene 2) Look at the game view Expected: Each object visible in the game view cast a... Read more
[VectorGraphics][Android]SVGImage disappear when entering device's Windo...
Steps to reproduce: 1. Open user's attached project "VectorGraphics_LRWP_ISSUE.zip" 2. Build it 3. Run it 4. Notice the SVGImage is ... Read more
[HDRP][ImprovedPrefab] Blue highlight is missing on making changes in Vi...
Blue highlight is missing on making changes in Visual Environment of Volume Settings prefab Steps to Reproduce: 1. Create a new Pr... Read more
[DirectX12] Crash on launching Unity with DX12 setup on latest Nvidia dr...
Reproduction steps: 1. Make sure that the Editor is being opened on an external display (See Notes for how-to) 2. Open any project w... Read more
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