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Fixed in 1.5.0-preview.2 & 2.1.0-preview.2

Votes

1

Found in [Package]

2.0.1

Issue ID

1189820

Regression

No

TMP_UpdateManager.OnCameraPreCull() is called on game objects when Canvas component is disabled

Package: TextMeshPro

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How to reproduce:
1. Open attached project ("TMPro-Culling-Repro.zip")
2. Open SampleScene scene
3. Open Profiler window (Window->Analysis->Profiler)
4. Enable Deep Profile in Profiler window
5. Select Hierarchy mode in Profiler window
6. Enter TMP_UpdateManager.OnCameraPreCull() in search field
7. Enter Play mode
8. Disable Canvas component in Canvas game object on Inspector window
9. Exit Play mode
10. Scrub over recorded Profiler timeline

Expected result: TMP_UpdateManager.OnCameraPreCull() running time is reduced
Actual result: TMP_UpdateManager.OnCameraPreCull() running time is not reduced

Reproducible with: 2018.4.11f1 (1.5.0), 2019.2.9f1 (2.1.0), 2019.3.0b6 (2.1.0), 2020.1.0a8 (2.1.0)
Not reproducible with: 2017.4.33f1 (Package manager was not present)

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