Search Issue Tracker
Fixed in 0.4.0-preview
Votes
0
Found in [Package]
preview.27 - 0.0.12 - preview - 0.1.1
Issue ID
1185093
Regression
No
Crash on memcpy_removs when Entities are created and Play Mode ends
How to reproduce:
1) Open attached project
2) Open SampleScene
3) Enter the Play Mode
4) Leave the Play Mode
5) Quit the Editor
6) Open the same project
7) Open SampleScene
8) Enter the Play Mode
9) Leave the Play Mode
Reproducible with: 2019.2.7f2, 2019.3.0b5, 2020.1.0a7
Not reproducible with: 2017.4.32f1, 2018.4.10f1(EntityManager not supported)
Reproducible with Entities package v.: preview.27 - 0.0.12, preview - 0.1.1
Wasn't able to test with lower Entities package versions.
Notes it might reproduce instantly after 1-4 steps, but sometimes it needs to be repeated 2-3 times.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment