Search Issue Tracker
Fixed
Fixed in 2021.3.28f1
Votes
0
Found in
2021.3.25f1
2022.3.0f1
Issue ID
UUM-36538
Regression
Yes
Game view is black when using Lens Flare and Camera stacking
Reproduction steps:
1. Open the attached project “1569296-URP camera stack”
2. Open Assets/TestScene/Scene.unity
Expected result: the Game view is blue
Actual result: the Game view is black
Reproducible with: 2021.3.3f1, 2021.3.25f1, 2022.2.19f1, 2023.1.0a1
Not reproducible: 2020.3.48f1, 2021.3.2f1, 2023.1.0b17, 2023.2.0a15
Fixed in: 2023.1.0a2
Reproducible on: macOS 13.2.1 (Intel)
Notes:
1. Game view becomes blue after deactivating the “LENS FLARE LIGHT” GameObject
2. In 2023.1.0a1 the issue disappears after deactivating and reactivating the “LENS FLARE LIGHT” GameObject
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment