Search Issue Tracker
Fixed
Fixed in 2021.3.57f1, 2022.3.68f1, 6000.0.51f1, 6000.1.7f1, 6000.2.0a11
Votes
1
Found in
2021.3.43f1
2022.3.45f1
6000.0.18f1
6000.1.0a7
6000.2.0a1
Issue ID
UUM-79283
Regression
No
DrawRendereresCustomPass OnPostProcess only draws within the original render area when Dynamic resolution is enabled and graphics API is set to DirectX12
How to reproduce:
1. Open the “IN-83480_repro“ project
2. Open the “SampleScene“
3. Enter Play Mode and observe the Game view
Expected result: The “Image“ GameObject is fully visible
Actual result: Only a fourth of the “Image“ GameObject is visible
Reproducible with: 2021.3.43f1, 2022.3.45f1, 6000.0.18f1
Reproducible on: Windows 10
Not reproducible on: No other environment tested
Note: Not reproducible with DX11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Add comment