Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0b3
Issue ID
713685
Regression
Yes
[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its changed in quality settings
Project Steps:
1. Open scene "MSAA".
2. Quality settings->Anti Aliasing change to Disabled.
3. Quality settings->Anti Aliasing change to 8x Multi sampling.
4. Notice that edge blending only happens in scene view, but not in game views.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animation window does not update when the GameObject with the Animation is deleted until the mouse cursor enters the Animation window
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Triangle icon in Animation window’s Property button is barely visible in dark theme
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
Add comment