Search Issue Tracker
Fixed in 5.3.0
Votes
0
Found in
5.2.0b3
Issue ID
713685
Regression
Yes
[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its changed in quality settings
Project Steps:
1. Open scene "MSAA".
2. Quality settings->Anti Aliasing change to Disabled.
3. Quality settings->Anti Aliasing change to 8x Multi sampling.
4. Notice that edge blending only happens in scene view, but not in game views.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Add comment