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Votes

0

Found in

2020.3.47f1

2021.3.24f1

2022.2.17f1

2023.1.0b15

2023.2.0a13

Issue ID

UUM-34765

Regression

No

IL2CPP Project Settings are not saved automatically when changing them in Project Settings window

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Reproduction steps:
1. In the “{Project Root Folder}/ProjectSettings” folder open “ProjectSettings.asset” file with any text editor
2. Search for “scriptingBackend” field and note the values
3. Open the attached project “ILL2CPPSettingsNoSave”
4. Open the Project Settings window (Edit > Project Settings)
5. In the Project Settings window open the Player tab
6. Change the “Scripting Backend” field from “Mono” to “IL2CPP”
7. Repeat steps 1 and 2

Expected result: The “scriptingBackend” values are automatically saved into the save file
Actual result: The “scriptingBackend” values are only saved when saving the project manually

Reproducible with: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b15, 2023.2.0a13

Reproducible on: macOS 13.3 (Intel)

Note: This also affects settings like “IL2CPP Code Generation” and other settings related to IL2CPP

  1. Resolution Note:

    These project settings are written to disk on project save, see https://docs.unity3d.com/2023.2/Documentation/Manual/Saving.html for details.

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