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[HDRP] Two sets of reflections from a single set of objects when using HDRP
How to reproduce: 1. Open the user's project 2. Open the "01_Assets/SSRBug" Scene 3. Select the "GameObject" Game Object 4. Open the... Read more
[IL2CPP] Player crashes after calling HttpClient when Incremental GC is ...
Steps to reproduce: 1. Download 1193173_repro.zip and open "new" scene 2. Make sure that Incremental GC is enabled in player setting... Read more
[Collab] Service doesn't start on clicking "Start now!" button from coll...
Service doesn't start on clicking "Start now!" button from the collab window after restoring down and maximizing Editor. Steps to ... Read more
[Animation] BlendTree overlaps and hides another Blendtree on adding the...
BlendTree overlaps and hides another Blendtree on adding the Motion Field. Unable to select other Blend Tree once it is hidden. Ste... Read more
[Timeline] Changing PlayableDirector.time causes gaps in audio
Reproduction steps: 1. Open project in "AudioLoopTest.zip" 2. Select "Sound" in Hierarchy window 3. Window -> Sequencing -> Timeline... Read more
[Linux] [HDRP] Crash when exiting Play mode
How to reproduce: 1. Create a new HDRP project 2. Enter Play mode 3. Exit Play mode -- observe the crash Reproducible with: 2019.3.... Read more
[VCS] NullExceptions are continuously thrown when Inspecting missing pac...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce and submit the initial p... Read more
[iOS] Build crashes when orientation is set to Portrait Upside Down on d...
Steps to repro: 1. Create a new project 2. In Player Settings Resolution and Presentation tab make sure that Default Orientation is ... Read more
core::StringStorageDefault<char>::assign Crash and Editor unresponsivene...
Steps to reproduce: 1. Open supplied project 2. Go to Edit -> Project Settings -> Editor -> Asset Pipeline 3. Change from V2 to V1 o... Read more
All about bugs
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