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[HDRP] Shader warnings are thrown in the Console window when switching t...
How to reproduce:1. Create a new project using 3D Sample Scene (HDRP) Template2. Go to File > Build Settings and switch to Androi... Read more
[URP] "URP Sample Buffer" node does not unpack Accurate GBuffer normals ...
Reproduction steps:1. Open the attached project "URPSampleBuffer_Issue.zip" issue2. Open "SampleScene"3. Make sure the active URP re... Read more
Opening Culling mask dropdown list throws IndexOutOfRangExceptions if al...
How to reproduce:1. Download the attached project2. Select "Directional Light" in the Hierarchy window3. In the Inspector window, ex... Read more
[OpenGL][Android][Entities] Entities are not displayed in a build when u...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Step9.unity“ scene3. Click File > Build > Androi... Read more
Material is not rendered properly in Material Preview when "Probe Volume...
Reproduction steps:1. Open the attached “Test Project” project2. Select “Assets/SampleSceneAssets/Materials/ConcreteMatteGrey_Mat“ M... Read more
[URP] Opaque shuriken particles get incorrect motion vectors when the pa...
Reproduction steps:1. Open the attached project "OpaqueParticleMotionVectorRepro.7z"2. Open "SampleScene"3. Enter PlayMode Expected ... Read more
URP FullScreenPassRendererFeature shader is not visible in built player
How to reproduce:1. Download and open the attached project2. Add a Camera and position it to view the "Capsule" GameObject3. Build a... Read more
Unity crashes when dispatching a compute shader
How to reproduce:1. Download and open the attached project2. Open the "InstancedSkinTest" scene3. Press Play4. Observe crash Reprodu... Read more
Unity version gets clipped in the title bar
1. Install Unity 2023.1.0b9 or later editor version;2. Observe the title bar says the version is 2023.1.0 instead of 2023.1.0b9. For... Read more
MSAA is not applied on Quest 2 using Built-In Render Pipeline and Vulkan
Steps to reproduce:1. Open the attached project "QuestMSAABug.zip"2. Notice there is only one Quality Level and Anti Aliasing is set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default