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Won't Fix

Votes

0

Found in

2021.3.22f1

2022.2.14f1

2023.1.0b12

2023.2.0a10

Issue ID

UUM-33611

Regression

No

Crash on RenderingCommandBuffer::PrepareState when waiting in Play Mode for a couple of minutes

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Reproduction steps:
1. Open the attached project “WaitingCrash”
2. Enter the Play Mode
3. Select Earth planet.
4. Wait a couple of minutes

Expected result: The game continues
Actual result: Editor crashes

Reproducible with: 2021.3.22f1, 2022.2.14f1, 2023.1.0b12, 2023.2.0a10
Couldn't test with: 2020.3.47f1 (Platform name 'EmbeddedLinux' not supported.)

Reproducible on: Windows 10

0x00007ff7894fd4fd (Unity) StackWalker::GetCurrentCallstack
0x00007ff7895040b9 (Unity) StackWalker::ShowCallstack
0x00007ff78a49ae23 (Unity) GetStacktrace
0x00007ff78ab49b5d (Unity) DebugStringToFile
0x00007ff788d6c152 (Unity) PerThreadPageAllocator::AcquireNewPage

  1. Resolution Note:

    Was re-opened by client making a comment in https://unity3d.atlassian.net/servicedesk/customer/portal/2/IN-36332

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