Search Issue Tracker
[IL2CPP] Player crashes on GetVirtualMethod when using the Input System ...
How to reproduce: 1. Open the user-attached project “BuildTest” 2. Click Build And Run 3. Observe the Player Expected result: ... Read more
Spline.SetKnotNoNotify invokes change callbacks when the manual states o...
How to reproduce: 1. Open the user’s attached “Splines Bugs” project 2. Open the “Splines” Scene 3. Select the “Splines” GameObje... Read more
"Unable to find player assembly" Warning appears when a Sample is Built
How to reproduce: 1. Create project with Sample "Cinematic Studio" (for example) 2. Run and Build the project 3. Observe Console ... Read more
Luminance of Thread block UI in Timeline view of Profiler isn't updated ...
How to reproduce: 1. Open a new Unity project 2. Open the Profiler window 3. Capture some data 4. Change the module details pane... Read more
Implicit truncation of vector types Shader Warnings are logged when Buil...
How to reproduce: 1. Create project with Sample "Cinematic Studio" 2. Run and Build the project 3. Observe Console Actual resu... Read more
Externalize and Show Generated buttons are missing from VFX Inspector wh...
# In the project create a new VFX Graph # Select Graph and observe its Inspector - it contains Externalize, Select Show Generated ... Read more
Incorrect dependancies appear after building AssetBundles with Prefab Va...
How can we reproduce it using the example you attached 1. Download and open the attached project 2. In the toolbar, go to "Tools" ... Read more
[macOS] GameObject name is not displayed in Scene view when selecting Ca...
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy window create the Cube gameObject and select it 3. In the Ins... Read more
RenderSettings.ambientProbe doesn't always return what it is set to
*Description:* If RenderSettings.ambientMode is set to AmbientMode.Skybox, we currently have some pretty strange behavior: If ... Read more
Custom Inspector creates a List of Objectfields incorrectly
Reproduction steps: 1. Open the user’s attached project (“CustomInspectorRepro”) 2. Open the “Assets/Scenes/SampleScene.unity” scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional lights breaks cascade shadows rendering
- Memory leaks when Instantiating Objects with SerializeReference
- Currently selected Action Map switches to the first Action Map in the list and it's first Action when editing the Binding Path of a newly created Action
- "F" default focusing Unity shortcut zooms out when the first time focusing the GameObject
- DropdownField options added with PointerDownEvent are not shown when clicking the DropddownField for the first time