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"Handles.Repaint called outside an editor OnGUI" error is thrown when fo...
How to reproduce: 1. Open the attached project 2. In the Project Window, select the Avatar Mask Asset 3. In the Inspector, click the... Read more
[Linux] Scene view navigation functionality does not adjust properly whe...
Reproduction steps: 1. Install and open Gnome Tweaks 2. Select the Keyboard & Mouse tab on the left side 3. Click on the Additional ... Read more
CustomEditor OnEnable() called every frame if enabled Object is selected...
Reproduction steps: 1. Create a new project 2. Import "MyCollider.cs" 3. Create a Prefab and attach the "MyCollider.cs" Script to it... Read more
ManagedHeap UsedSize leaking memory when MemorySnapshot RequestNewSnapsh...
How to reproduce: 1. Open attached project "MemorySnapshotLeakSampleZip.zip" 2. Open the Package Manager and add a local package fr... Read more
[OOPP] Standalone Profiler records Editor performance when it's switched...
How to reproduce: 1. Create a new project with the default 3D template 2. Open Window->Analysis->Profiler (Standalone process) 3. In... Read more
ShaderVariantCollection.Contains returns the wrong result for a variant ...
How to reproduce: 1. Open user-submitted project (ShaderVariantCollectionUPR813031.zip) 2. Open the SampleScene 3. Select Resources/... Read more
[ProBuilder] [Mac] ProBuilder window becomes red after adjusting its size
Reproduction steps: 1. Open users attached project in "Oculus-20-Lights-Base.zip" 2. Completely close and re-open ProBuilder Window ... Read more
"Unexpected error while post-processing lambdas" error is thrown when Jo...
How to reproduce: 1. Open the attached project (case_1242712-Project.zip) 2. Observe the Console Window Expected result: Test.cs Sc... Read more
[URP] [Shaders] [UI] Exposure handler disappeared on dragging to its max...
Exposure handler disappeared on dragging to its max value in Skybox/6 Sided Shader Steps to Repro: 1. Create a new Project in URP ... Read more
[LPPV] [IMGUI] Tool Tip missing for Refresh Mode in Light Probe Proxy Vo...
Tool Tip missing for Refresh Mode in Light Probe Proxy Volume Steps to Repro: 1. Create a new Project 2. Create Cube Gameobject 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL