Search Issue Tracker
Won't Fix
Votes
0
Found in
2019.3
2019.3.9f1
2020.1
2020.2
Issue ID
1239095
Regression
No
[XR][Oculus Go] CommonUsages.menuButton only once in a while responds to Oculus Go's back button
Repro steps:
1. Open attached project
2. Build and Run on Oculus Go
3. Rapidly press the back button on the controller
Actual: The text on the left which indicates which button is being pressed from time to time changes for a split second
Reproducible with: 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (2020.2.X):
As Go is EOL and this appears to be due to inconsistent input between Go and Quest, we're going to mark this one as will not fix. There should be workarounds on the user side, like polling the button down event directly. We have confirmed that those events seem to be arriving correctly.