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0
votes
Fixed

Avatar Mask ignores RM when both Humanoid & Transform masks are defined

Animation

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Feb 10, 2020

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Version/s: 2020.1.0a20

Issue happens with Animator Controller Layers & Timeline Track Layers.This is only repro with Humanoid.This only happens when BO... Read more

1
votes
Postponed

[Shadergraph] Changing Alpha Clip Threshold from 0 does not update graph...

Package: Shader Graph

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Feb 10, 2020

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Version/s:

Reproduces on master (bcdb37f295) and Universal RP 7.1.7 Repro steps:1. Use Universal RP or HDRP as your pipeline2. Create a PBR gra... Read more

0
votes
By Design

[Shadergraph] Changing mode of color property from HDR to Default does n...

Package: Shader Graph

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Feb 10, 2020

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Version/s:

Reproduces on Master (bcdb37f295) and 4.10.0 Repro steps:1. Use Universal RP2. Create a PBR Shader3. Create a Color property4. Set t... Read more

1
votes
Fixed

Profiler Rendering module and Game window Stats tab display different am...

Profiling

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Feb 10, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached 'project-1218591.zip' project2. Enter Play mode3. In the Game window open the Stats tab and ob... Read more

0
votes
Fixed

[Preset] "Supported Aspect Ratios" dropdown icon overlaps with window la...

CodeEditors

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Feb 11, 2020

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Version/s: 2020.1.0a20, 2020.1.0a23

On creating preset of "Player Settings", Dropdown icon of "Supported Aspect Ratios" under "Resolution and Presentation" and "Preload... Read more

0
votes
Fixed

Light gray line is visible in the Inspector when Entities package is ins...

Inspector Framework

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Feb 10, 2020

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Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open the attached 'project-1218541.zip' project2. Select an object in the Hierarchy window3. Observe the gray li... Read more

0
votes
Fixed

[Preset] NullReferenceException is thrown continuously on deleting Level...

Settings Window

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Feb 11, 2020

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Version/s: 2018.1.0a1, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a23

On deleting Levels(Very High, High etc..) of Quality Settings from its preset causes editor to throw NullReferenceException continuo... Read more

1
votes
Fixed

Default TextMeshPro Text preset is not applied when creating a new TextM...

Package: TextMeshPro

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Feb 10, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached 'project-1218365.zip' project2. In the Project Browser inspect the 'TextMeshProUGUI' preset3. ... Read more

0
votes
Fixed

[VCS] Linear color space affects version control icons

Version Control

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Feb 11, 2020

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Version/s: 2020.1.0a12, 2020.1.0a22

How to reproduce:1. Create a new project and connect it to Perforce2. Change the Color Space to Linear3. Observe the version control... Read more

0
votes
Fixed

SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...

Graphics - General

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Feb 11, 2020

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Version/s: 2017.4, 2019.2.18f1, 2019.3, 2020.1

Reproduction steps:1. Open the user's attached project "New Unity Project.zip"2. In the Hierarchy window disable the "Cube" GameObje... Read more

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