Search Issue Tracker
Fixed
Votes
0
Found in
2018.4
2019.2.17f1
2020.2
Issue ID
1245511
Regression
No
UNITYTLS_X509VERIFY_FLAG_EXPIRED error in the Console
Steps to reproduce:
1. Open Unity project
2. Inspect Console
Expected: no errors appear
Actual: UNITYTLS_X509VERIFY_FLAG_EXPIRED errors appear
Reproduced in: 2019.2.21f1, 2019.3.14f1, 2020.1.0b8, 2020.2.0a11
Note: Tracked in forums: https://forum.unity.com/threads/curl-error-51-cert-verify-failed-unitytls_x509verify_flag_expired.786755/page-5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Resolution Note:
Should be already fixed in all Unity versions