Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
0
Found in
2019.3
Issue ID
1238954
Regression
No
Editor will spam log file until hard drive fills
Not sure where to start the submission of this bug:
1. Latest public Unity 2019.3.9f1 ( and prior versions )
2. Empty project started from Hub
3. Let it sit in the editor overnight ( or some extended time ). Computer is locked and monitors go to sleep.
4. The log file will fill with what is below until your computer runs out of hard drive space.
selector_thread_wakeup_drain_pipes: recv () failed, error (10054)
selector_thread_wakeup_drain_pipes: recv () failed, error (10054)
selector_thread_wakeup_drain_pipes: recv () failed, error (10054)
selector_thread_wakeup_drain_pipes: recv () failed, error (10054)
selector_thread_wakeup_drain_pipes: recv () failed, error (10054)
selector_thread_wakeup_drain_pipes: recv () failed, error (10054)
selector_thread_wakeup_drain_pipes: recv () failed, error (10054)
selector_thread_wakeup_drain_pipes: recv () failed, error (10054)
selector_thread_wakeup_drain_pipes: recv () failed, error (10054)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note (fix version 2020.2):
Fixed with 2020.2.0a12