Search Issue Tracker
Fixed
Votes
0
Found in [Package]
9.0.0, 8.1.0,7.1.8
Issue ID
1245429
Regression
No
[URP] [Shaders] [UI] Exposure handler disappeared on dragging to its max value in Skybox/6 Sided Shader
Exposure handler disappeared on dragging to its max value in Skybox/6 Sided Shader
Steps to Repro:
1. Create a new Project in URP Template
2. Create a new Material
3. Assign in New Material > Inspector > Shader > Skybox > 6 Sided
4. Drag Exposure handler to its max value(to the extreme right side)
Expected Result: Max Value is set to 8
Actual Result: handler disappears and max value is set to 8.000001
Reproducible on: 2020.2.0a11, 2020.1.0b9, 2019.3.14f1 (with 9.0.0, 8.1.0,7.1.8)
Environment: Windows 10 and Mac 10.14
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note:
GI: Fixed issue where a rounding issue break the Inspectors Float Range slider in linear colour space on gamma properties.