Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
preview.8 - 4.3.0
Issue ID
1238555
Regression
No
[ProBuilder] [Mac] ProBuilder window becomes red after adjusting its size
Reproduction steps:
1. Open users attached project in "Oculus-20-Lights-Base.zip"
2. Completely close and re-open ProBuilder Window
3. Adjust ProBuilder Window Size by maximizing, reducing or adjusting the edges of the Window
4. Change ProBuilder Window type from dockable/floating (sometimes docking/undocking the window helps)
5. Switch ProBuilder Selection Mode in Scene (Object/Vertex/Edge/Face) (check video)
6. Adjust ProBuilder Window Size by maximizing, reducing or adjusting the edges of the Window
7. Repeat steps 3-6 (Usually < 10 minutes)
Unexpected behaviour: when adjusting ProBuilder Window size, the Window becomes Red coloured (check note)
Reproducible with: ProBuilder preview.8 - 4.3.0 (2020.1.0b5, 2020.1.0b8)
Reproducible with OpenGL and Metal
Notes:
1. The window remains functional, however, it is rendered completely red. The user mentioned that the window would sometime freeze but I was not able to reproduce the freeze
2. I was not able to test this on more versions. However, I am not sure if I was not able to reproduce it or the bug was not reproducible.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font
- Unable to bind RenderTexture to the VisualElement's StyleBackground property
- SVG fails to import when 'stroke-miterlimit' is less than 1
- Test Runner fails to create a script in the active path when selecting a file as the active path
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
Resolution Note:
This issue has likely been resolved in latest OS X 10.15.7 driver changes similar to issue https://issuetracker.unity3d.com/product/unity/issues/guid/1211162