Search Issue Tracker
Fixed
Fixed in 2023.2.0a17
Votes
0
Found in
2022.2.11f1
2023.1.0b8
2023.2.0a6
2023.3.0a3
Issue ID
UUM-30573
Regression
No
Decals render incorrect motion vectors (use the fallback shader instead of being skipped)
How to reproduce:
1. Open the “DecalShakeBug.zip“ project
2. Open Scene “DecalBug”
3. Enter Play Mode
4. Observe the GameObject “Grating“
Expected result: The decal doesn’t shake
Actual result: The decal shakes
Reproducible with: 2022.2.11f1 (the shaking exists, but is a lot more subtle), 2023.1.0b8, 2023.2.0a6
Can't test with: 2020.3.46f1 (URP-HighFidelity-Renderer is missing RendererFeatures), 2021.3.21f1 (No TAA option)
Reproduced on: macOS 13.0.1 (Intel), Windows 10 (by the user)
Note: Reproducible in Builds
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader properties do not appear on the GameObject when switching ShaderGraphs during runtime in the Player
- Multiple '-' symbols are allowed to appear in a row when inputting '.' into a non-decimal numeric field
- Rendering Debugger throws a warning and renders the Scene view in solid black when material debug tools and Path Tracing are used
- User gets "NullReferenceException: Object reference not set to an instance of an object" error in the Console during the search in the "Select Scene" window
- A blank narrow section becomes visible on the right side of the "Searches" section on max view
Add comment