Search Issue Tracker
Won't Fix
Votes
1
Found in
2022.2.12f1
2023.1.0b9
2023.2.0a7
Issue ID
UUM-30669
Regression
No
Equals method check returns true when “alignToGround” and “positionJitter” properties are different between Objects
Reproduction steps:
1. Open the attached “Repro.zip” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: Equals method returns true when “alignToGround” and “positionJitter” properties are not the same between 2 Objects
Actual result: Equals method returns false when “alignToGround” and “positionJitter” properties are different between 2 Objects
Reproducible with: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7
Couldn’t test with: 2020.3.46f1, 2021.3.21f1 (“alignToGround” and “positonJitter” properties are not present)
Reproducible on: Windows 10 Pro (22H2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note:
Thank you for your feedback and for reporting this issue. We are currently prioritizing fixing more critical defects in our backlog and will mark this issue as “Closed - Won’t fix”.