Search Issue Tracker
Won't Fix
Votes
1
Found in
2022.2.12f1
2023.1.0b9
2023.2.0a7
Issue ID
UUM-30669
Regression
No
Equals method check returns true when “alignToGround” and “positionJitter” properties are different between Objects
Reproduction steps:
1. Open the attached “Repro.zip” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Enter the Play Mode
4. Observe the Console window
Expected result: Equals method returns true when “alignToGround” and “positionJitter” properties are not the same between 2 Objects
Actual result: Equals method returns false when “alignToGround” and “positionJitter” properties are different between 2 Objects
Reproducible with: 2022.2.12f1, 2023.1.0b9, 2023.2.0a7
Couldn’t test with: 2020.3.46f1, 2021.3.21f1 (“alignToGround” and “positonJitter” properties are not present)
Reproducible on: Windows 10 Pro (22H2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polygons are created on the opposite side of the Sprite when the Sprite boundaries are above the edge of the Texture
- Render Graph Viewer Resource list becomes shrunk after using a filter that yields no results
- [Android] [Vulkan] "VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT" not added on some Android devices in "com.unity3d.player.UnityPlayerActivity/2D Colour Attachement"
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
Resolution Note:
Thank you for your feedback and for reporting this issue. We are currently prioritizing fixing more critical defects in our backlog and will mark this issue as “Closed - Won’t fix”.