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Fixed

Fixed in 2021.3.29f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a8

Votes

0

Found in

2021.3.20f1

2022.2.9f1

2023.1.0b7

2023.2.0a5

Issue ID

UUM-30050

Regression

No

"'ApplyMeshModification': no matching 2 parameter function" shader error when VFX uses custom output shaders

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How to reproduce:
1. Open the attached project “UnityBugVFXApplyMeshModification.zip“
2. Select the “Hidden/VFX/MyVFX/System/Output Particle Unlit Quad“ shader (Assets/MyVFX)

Expected result: There is no error in the Console
Actual result: “ApplyMeshModification': no matching 2 parameter function“ error in the Console

Reproducible with: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5
Can’t test with: 2020.3.45f1 (“InvalidOperationException: SystemNames : Model is not registered” error in the Console when opening the project)

Reproduced on: macOS 13.0.1 (Intel), Windows 10 (by reporter)

Note: The outlines of the VFX particles are rendered incorrectly when the “MyVFX” GameObject in the “OutdoorsScene“ Scene is rotated on the Y axis

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