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Fixed in 2022.2.20f1
Fixed in 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a12
Votes
0
Found in
2022.2.11f1
2023.1.0b8
2023.2.0a6
Issue ID
UUM-30074
Regression
Yes
Render Pipeline Asset references are not saved in the Inspector after restarting Editor
How to reproduce:
1. Open the project “IN_34444”
2. Select the “Render Pipeline Asset” in the “Assets/Renderer”
3. Make sure the “Element 0” under the “Meshes” has “Cube” Mesh assigned in the Inspector
4. Make sure the “Element 0” under the “Decal Meshes” has “Capsule” Mesh assigned in the Inspector
5. Save the project
6. Restart the Unity Editor
7. Select the “Render Pipeline Asset” in the “Assets/Renderer”
8. Observe the assigned values in the 3rd and 4th steps
Expected result: changes are saved
Actual result: changes are not saved
Reproducible with: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Couldn't test with: 2020.3.46f1, 2021.3.20f1 (due to compiler errors)
Reproducible on: Windows 10 Pro
Look at the comment below for more tight reproducible steps.
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