Search Issue Tracker

Fixed

Fixed in 2022.2.20f1, 2023.1.0b17, 2023.2.0a12

Votes

0

Found in

2022.2.11f1

2023.1.0b8

2023.2.0a6

Issue ID

UUM-30074

Regression

Yes

Render Pipeline Asset references are not saved in the Inspector after restarting Editor

--

-

How to reproduce:
1. Open the project “IN_34444”
2. Select the “Render Pipeline Asset” in the “Assets/Renderer”
3. Make sure the “Element 0” under the “Meshes” has “Cube” Mesh assigned in the Inspector
4. Make sure the “Element 0” under the “Decal Meshes” has “Capsule” Mesh assigned in the Inspector
5. Save the project
6. Restart the Unity Editor
7. Select the “Render Pipeline Asset” in the “Assets/Renderer”
8. Observe the assigned values in the 3rd and 4th steps

Expected result: changes are saved
Actual result: changes are not saved

Reproducible with: 2022.2.11f1, 2023.1.0b8, 2023.2.0a6
Couldn't test with: 2020.3.46f1, 2021.3.20f1 (due to compiler errors)

Reproducible on: Windows 10 Pro

*Look at the comment below for more tight reproducible steps.*

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.