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0
votes
Fixed

Reference of nested Prefab instance not updating when restored through C...

Collab

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Dec 04, 2019

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Version/s: 2018.4, 2018.4.5f1

How to reproduce:1. Open the attached project and set it up as collab with an initial commit2. Open "TestScene" and expand "Parent" ... Read more

0
votes
Fixed

[Quick Search] Properties of the background window highlights on selecti...

Package: Quick Search

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Dec 13, 2019

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Version/s: preview.1 - 1.1.0, 1.4.1, preview.2 - 1.5.0

On selecting options in the "Search Filter Window" panel, background window properties get highlighted, refer attached video. Steps ... Read more

1
votes
Fixed

[URP][WebGL] "Memory access out of bounds" exceptions are thrown when ca...

WebGL

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Dec 11, 2019

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Version/s: 2018.4, 2019.1.8f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1204734-UnityProject.zip")2. Make a WebGL build3. Modify the "Index.html" file ... Read more

0
votes
Fixed

[ProBuilder] Exported Object Asset using URP materials doesn't save mate...

Package: Probuilder

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Dec 13, 2019

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Version/s: 4.0.2

If you have a ProBuilder object, and export the object as the 'Obj' format, it doesn't retain the colours of the materials. 1. Creat... Read more

0
votes
Fixed

[URP] [Vulkan] Terrain with Draw Instanced enabled not being rendered co...

Windows

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Dec 13, 2019

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Version/s: 2019.3.0f3

Versions tested: 2019.3.0f3 + 7.1.7Happens on HDRP, URP, Standard Steps to reproduce:1) Open attached project2) Make sure Unity is s... Read more

0
votes
Won't Fix

The clickable area is next to the Modes button of the SerializedField Mi...

Serialization

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Dec 12, 2019

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Version/s: 2018.4, 2019.2.0f1, 2020.1

How to reproduce:1. Open the project "case_1205028-MinMaxGradient"2. Open the Scene "BugScene"3. Select the GameObject "GameObject" ... Read more

0
votes
Fixed

[Shadergraph] Multiple ctrl+Zs required to undo operations from before t...

ShaderGraph

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Dec 13, 2019

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Version/s: 2019.3.0f3

Does not reproduce in 6.9.1First reproduces in 7.0.1Repro steps:1. Open a shadergraph2. Create an "add" node3. Move it four times4. ... Read more

0
votes
Fixed

[Shader Graph] Property's reference names are allowed to start with a nu...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 7.0.1

Repros in 7.0.1, 7.1.7, and SRP masterDoesn't repro in 6.9.1 Repro steps:1. Create a shadergraph and open it2. Add a blackboard prop... Read more

0
votes
Duplicate

[Android]Crash on CreateFromExistingTextureCopy when rendering the camer...

Package: Scriptable Render Pipeline Lightweight

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Dec 09, 2019

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Version/s: Lightweight PR 6.9.2

How to reproduce:1. Open the attached project2. Build and Run the project on the Android device===Crash occurs=== Reproducible with:... Read more

3
votes
Not Reproducible

[SRP][XR][Oculus Quest][Oculus Go] Only left eye is rendered with both S...

XR SDK

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Dec 03, 2019

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Version/s: 2019.3, 2019.3.0f1, 2020.1

Repro steps:1. Open attached project2. Build and run on Oculus Quest/Go3. Observe the Game View in the headset Actual: The right eye... Read more

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