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Animation window time units remain as frames when changed to seconds
How to reproduce:1. Open the project "IN_16139"2. Open the "New Animation" Animation3. Select the "Cube" GameObject4. In the Animati... Read more
Tooltip for the "Scene Template Asset" doesn't display component/class ...
How to reproduce: Open HUB; Create a new project; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" ... Read more
[UI Toolkit] Continuous MissingReferenceException after deleting UXML file
Repro: Create a new project. Create UI Document in Hierarchy. (GameObject -> UI Toolkit -> UI Document) Import attached UXML f... Read more
Environment reflections are not updated per camera
In a multi camera setup, setting RenderSetting.customReflectionTexture per camera does not work. Steps to repro: Open attached repro... Read more
Navigation mode is enabled after showing the context menu in the scene view
How to reproduce:1. Open the user’s attached “SceneViewContextMenuIssue-2021.3.zip” project2. In the Scene view right click on a cub... Read more
VFX is not rendering when in WebGL Build
How to reproduce: Open the attached project "Money Maker.zip" Open File>Build Settings... Click Add Open Scenes Untick Scenes/Sam... Read more
[IMGUI] Rect Transform's Pivot is affecting scene gizmo handles
Steps to repro: 1) Open attached project or simply make an empty one 2) Add a TMP button to the scene 3) Select its child text objec... Read more
[UI Toolkit] Fit Canvas doesn’t fit the canvas when Match Game View enabled
Repro: Import the attached UXML file to an empty project. Set Game View resolution to Full HD. Open imported UXML file in UI Builder... Read more
[UI Toolkit] All editor documentation links lead to missing pages
Repro: Open a new project in an editor install where the Documentation module is not installed. Setup UI Toolkit component. (i.e. Ga... Read more
Editing tile map prefab instance takes a long time
Reproduction steps:1. Open the attached “GeneratedMeshIssue.zip“ project2. Open “Terrain” scene3. Open WorldEditor window in the Too... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default