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Input.GetKey for Left Shift returns true when Right Shift is held down a...
Steps to reproduce:1. Open the attached project (case_1204882_ShiftInput.zip)2. Enter Play mode3. Press and hold down Right Shift an... Read more
[Hub] "User did not grant permission" error is thrown in the Hub logs wh...
How to reproduce:1. Open Unity Hub2. Go to Installs -> Add3. Select Unity 2019.2.15f1 to download4. Deselect all Modules5. Click ... Read more
[ProBuilder] Selection marquee doesn't select the right vertices in HDRP
When using the HDRP package, selecting vertices via marquee on a ProBuilder object yields a random set of vertices.This cannot be re... Read more
Inspector displays previously selected Animator layer when switching bet...
Steps to reproduce:1. Create a new project2. In the Project window, create a new Animator Controller Asset and select it3. Open the ... Read more
Default Quality Level is changed after building and reopening the Editor...
How to reproduce:1. Open the attached project2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quali... Read more
[HDRP] Instantiating a Decal Projector generates ghost decal duplicates
Steps to reproduce:1. Create a new project with the HDRP package2. Import the provided custom package "DecalTestAssets.unitypackage"... Read more
[Profiler] Current frame data not shown after selecting previous frame f...
-Frame marker is not moving to the position of the current frame for the second time.-Also, current frame data is not shown. Steps t... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce:1. Build & Run development build of the attached project2. Wait Actual result: The used texture gets deleted af... Read more
TrailRenderer's Normals are facing same direction when its Alignment is ...
How to reproduce:1. Open the attached project's Scene labeled "TrailNormalTest"2. Move the "Trail" GameObject around in the Scene3. ... Read more
[HDRP] Decals get duplicated and baked into the object after moving Deca...
Repro steps:1) Open HDRP Template2) Import the attached package3) Place one of the decals on the ground4) Save scene5) Close the pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used