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[OS X] Unix executable inside build's .app package derives its name from...
How to reproduce:1. Create a Unity project2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standal... Read more
[SerializeReference] looses object reference to Material in build
Reproduction steps:1. Open the attached project "SerializeReference" and scene "MaterialList"2. In the Hierarchy, select "MaterialLi... Read more
FBX without convex collider throws PhysX convex meshes error after it's ...
How to reproduce:1. Open the "ConvexErrors.zip" project2. Open the "SampleScene" scene3. Assets > Build AssetBundles4. Enter Play... Read more
[Tilemap] Selection box appears twice in "Edit" mode when tiles are sele...
When Tile palette is in Edit mode and Tiles are selected using selection tools then the selected tile area appears twice, refer the ... Read more
[Sprite Editor] Slider handle of Zoom in/out gets disappear on maximizin...
Zoom in/out Slider handle is disappeared when maximizing "Sprite Editor" window, refer attached video Steps to repro:1. Create a new... Read more
Mesh Inspector becomes slow to use when inspecting a large Mesh with Ble...
Steps to reproduce:1. Open the attached project2. Select the "RigidComplex" asset in the Project panel3. Click the arrow to its righ... Read more
Editor crashes while user closes the newly created empty project
Steps:1. Create a new project2. Close the Editor==>Editor crashes Please, take a look into attached movie for detailsNote: Only 2... Read more
[Linux Hub] A new instance of the Hub does not have a Taskbar icon
How to reproduce:1. Open Unity Hub Expected results: Hub appears on the Taskbar with Unity's logo on itActual results: Hub appears o... Read more
Large custom editor repainting is extremly slow / laggy / latency / delay
How to reproduce:1. Open attached project DS Test 2019_2.zip"" and scene ""2. In Project window double-click on "SlowDB"3. In Editor... Read more
[Entities] GameObject is destroyed when ConvertToEntity script is execut...
How to reproduce:1. Open the attached project "1201825.zip"2. Open the Sample Scene3. Enter Play mode Expected result: Test GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used