Search Issue Tracker
Fixed in 2021.3.46f1
Fixed in 2021.3.X, 2022.3.X, 6000.0.X, 6000.1.0a4, 7000.0.0a9
Votes
0
Found in
2021.3.44f1
2022.3.50f1
6000.0.23f1
6000.1.0a2
Issue ID
UUM-83890
Regression
No
[Web] Unclear error when GZIP compressed data or WebAssembly don't have correct HTTP headers
Reproduction steps:
1. Open the “IN-85688.zip” project
2. Build the project for WebGL
3. Unzip the “NAME.framework.js.gz” file in the “NAME/Build” directory, where NAME is the given Player name
4. Rename the unzipped “NAME.framework.js” file to “NAME.framework.js.gz”
5. Go to the Player directory in your terminal and run “python -m http.server”
6. Go to localhost:8000 in your browser and observe the browser window
Expected result: A clear error appears about incorrect headers
Actual result: An alert pops up with a stack trace inside it
Reproducible with: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1
Reproducible on: macOS 15.0 (M1 Max)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment