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Decals ignore Draw Distance values if they use the same Material
How to reproduce: 1. Open the attached “IN-13919” project 2. Open the “SampleScene” Scene (Assets/Scenes) 3. Focus on the “Decal ... Read more
mesh.SetVertexBufferData and mesh.SetIndices calculates bounds incorrect...
To reproduce: 1. Open the user’s project 2. Enter Play mode 3. Observe the Console Expected result: Log “Center: (0.50, 0.50, 0.50)... Read more
Labels of properties are not visible if setting "includeChildren" to tru...
How to reproduce: 1. Open the attached project “Labels.zip” 2. Open the “Missing Labels” Scene 3. In the Hierarchy window, select... Read more
[UIBuilder] Objects in UI Builder are changing their actual size when zo...
To reproduce: 1. Open the project “RootUssBug” 2. Open Assets → UI → RootStyleTest.uxml 3. Zoom in and zoom out Expected resul... Read more
NullReferenceException is thrown when closing the Plastic SCM window
How to reproduce: 1. Open a new Unity project 2. Open the “Window → Plastic SCM” window in the menu 3. Close that window Expec... Read more
AssetBundles have missing meshes when building with static batching enabled
How to reproduce: 1. Open the attached “MSGVProject” project 2. Select “Window” → “Asset Management” → “Addressables” → “Groups” in ... Read more
Custom package tests are not recognized when added to a project
Steps to reproduce: 1. Download the SingletonSystem package 2. Open the user's project 3. Open the “Package Manager” window (Wind... Read more
Warning “Internal: deleting an allocation that is older than its permitt...
To reproduce: 1. Open the project “IN-13729” 2. Open the “SampleScene” scene 3. Enter Play mode 4. Observe the Console Expect... Read more
[ShaderGraph] Skewed guidelines are drawn from the top left corner of th...
*How to reproduce:* # Create a new SRP Template project # Create a new Shader Graph # Create a new Node # Move the Node arou... Read more
MissingReferenceException is thrown by Advertisement when trying to play...
Steps to reproduce: 1. Open the user’s project 2. Enter Play mode 3. Press the “Play” button and hit an obstacle (control the Circle... Read more
All about bugs
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Latest issues
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