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Most Activity
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2
votes
Duplicate

Bounce Intensity of directional lights gets ignored by the culling masks

Shadows/Lights

-

May 04, 2015

-

Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "game". 2. Enter play mode and wait for a night. 3. Try changing "Directional l... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

-

May 05, 2015

-

Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happened When manipulating the transition blend handles (blue start/end h... Read more

0
votes
Fixed

NetworkTransform can corrupt SyncVars

Networking

-

May 05, 2015

-

Version/s:

NetworkTransform component can corrupt the values of SyncVars on other scripts on the object. Only happens if components are "belo... Read more

0
votes
Fixed

465f1: UI issues with Battlestar Galactica

Webplayer

-

May 05, 2015

-

Version/s: 4.6.5

-e: when running the game with 4.6.5f1 runtime some UI elememts are missing text -repro: --login at http://eu3.battlestar-galactica... Read more

0
votes
Duplicate

Windows installer does not update the remaining space

Installer

-

May 05, 2015

-

Version/s: 5.1.0b5

Steps to reproduce : - start the installer - navigate to the location window - delete some 1+gb files on the drive and notice the r... Read more

0
votes
Duplicate

Sudden font change on Scripting Reference search results page

Docs - Scripting Reference

-

May 05, 2015

-

Version/s: 5.1.0b5

Go to http://docs.unity3d.com/ScriptReference/30_search.html?q=command+line and scroll down to the middle of the search results. Not... Read more

0
votes
Won't Fix

Crash on trying to access Project Settings -> Time

Scripting

-

Apr 29, 2015

-

Version/s: 5.0.0f4

Steps to reproduce: 1. Open attached project "case_693444_ReproProject.zip". 2. Try accessing Project Settings -> Time. 3. Unity sto... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

-

Feb 20, 2015

-

Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene "scene" 3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in Deferr... Read more

4
votes
Fixed

VR - Flickering UI due to Water Planar Reflection

VR

-

May 05, 2015

-

Version/s: 5.1.0b5

Read more

0
votes
Won't Fix

[PolygonCollider2D] lined up segments causing incorrect collision

Physics2D

-

May 06, 2015

-

Version/s: 5.0.1f1

Steps to reproduce: 1. Open attached project's scene "CollisionBugTest". 2. Enter play mode. 3. Observe squares passing 2D polygon c... Read more

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