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Changing the styling in USS file instead of UI Builder breaks styling of...
Steps to reproduce:1. Open the provided project "case_1202442-UIBuilderElements.zip"2. In the Project window navigate to > Assets... Read more
[Editor] Editor doesn't enter in play mode when CTRL + P keyboard shortc...
Editor play using Keyboard Shortcut get error occurred "Couldn't call method TogglePlaying because the class Toolbar or method could... Read more
[Winodws] Service window flickers on dragging horizontally
Service window flickers on dragging horizontally. Steps to repro:1. Create a new project.2. Window > General > Services.3. Dra... Read more
[ProBuilder] NullReferenceException is thrown continuously while editing...
On editing vertices values from custom geometry in shape tool window, editor throws NullReferenceException continuously also on usin... Read more
[Layout] Unity Layouts save a reference to the currently opened VFX.
Repro steps:1. Open a VFX in the VFX window2. With the VFX window docked, create a new Layout.3. Resize some windows / change the la... Read more
Canvas with Screen Space - Camera Render ignores its Height value when C...
How to reproduce:1. Open the user-submitted project's Sample Scene2. Inspect the Canvas GameObject in the Scene view Expected result... Read more
2D Tilemap Flood fill tool does show any images in the Scene View with m...
To Reproduce:- Open unity with the 2D template- Open the "Tile Palette" - (window -> 2D -> TilePalette)- Create new palette (c... Read more
[Android] Audio becomes out of sync with Video after playing it at 5x speed
To reproduce:1. Open the User's attached project2. Build and Run on Android device3. Set the speed to 5 for a few seconds4. Set the ... Read more
AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps:1. Open user's attached project2. Go to Window > AudioUtil Bug Demo Window3. In the Project window, select "St... Read more
Collapsing and uncollapsing Shader Graph Blend node makes a value unedit...
Collapsing and uncollapsing Shader Graph Blend node creates visual artifacts To reproduce:1. Create a new project which supports Sha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used