Search Issue Tracker
Won't Fix
Votes
0
Found in
4.6.5f1
Issue ID
694789
Regression
No
Resources.UnloadAsset(material) issue
Resources.UnloadAsset(material) appears to behave differently with Windows 8.1 Universal Apps. This is a sample project that contains the Atlas Selector, 2 scenes and NGUI.
1) Open attached project "TextureSampleProject.zip"
2) Build and run the project for Windows 8.1 universal
2) You are in Main menu. Click button to change scene (goes to Shop)
3) Click again to go to main menu
4) Observe that main menu splash texture is now missing.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Baking ReferencedPrefabAuthoring!” errors are thrown when creating or deleting unrelated GameObjects in a SubScene that references prefabs
- Cannot scroll down to see all UI Builder Inspector items after content is resized
- Crash on SceneTracker::SetObjectDirty when entering Play mode on a project with specific Assets
- UI Toolkit's TextInput element does not inherit layout parameters from the TextField element when TextField.multiline is true
- The TileMap grid in the Tile Palette is not visible when Screen Space Ambient Occlusion is enabled
Add comment