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Won't Fix

Won't Fix in 2.0.X



Found in [Package]



Issue ID




"LogAssert.NoUnexpectedReceived" does not catch exceptions when entering Play Mode

Package: Test-Framework


How to reproduce:
1. Open project ""
2. Open Menu > Window > General > Test Runner
3. Select "NoExceptionEnterPlayMode" and press the "Run Selected" button
4. Observe the result

Expected result: Test fails
Actual result: Test passes

Reproducible with: 1.1.14 (2019.4.0f1), 1.1.31 (2019.4.38f1, 2020.3.33f1, 2021.3.1f1, 2022.1.0f1), 2.0.1-pre.18 (2022.2.0a11)

  1. Resolution Note:

    Thank you for reporting a bug to Unity.

    We have reviewed the issue carefully, and in this case the team is unable to prioritize fixing this bug. There are a number of reasons we make this decision, including the impact and severity of the issue across our user and customer base, and the possibility that future plans may solve the problem in a different way, or that a workaround for the bug may be available.

    Today we will be closing this case. Thank you again for taking the time to report this issue, and please let us know if there is anything else that changes the impact or severity of this issue.

  2. Resolution Note (2.0.X):

    Won't do any 2.0 fixes, 2.0 is never going to be released

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