Search Issue Tracker
CullScriptable process time increases when decreasing Field of View
Reproduction steps: 1. Open the "TerrainZoomTest.zip" project attached by the user 2. Open the "ZoomTest2Scene" Scene 3. Open the... Read more
Chinese Hub version display language is always English when the Hub's pa...
Reproduction steps: 1. Place the Hub application in a folder called "=" 2. Open the Hub 3. Open the Preferences > Appearance 4. Chan... Read more
UI Documents are not opening when pressing the "Open in the UI Builder" ...
How to reproduce: 1. Open the attached project "OpenBug.zip" 2. In the Project window open the "NewUXMLTemplate.uxml" file 3. In the... Read more
Camera.Render causes a memory leak in HDRP using DirectX 12
Steps to reproduce: * Open SampleScene in attached project * Enter play mode * Click on APIimageCreation / RenderTest Result: GP... Read more
Memory access violation in LightProbesManager when appending LightProbes...
Steps to reproduce: 1. Open the attached project (JapanOffice.zip); 2. In the opened popup window for prompting to change Project se... Read more
Visual studio module installation fails when VS is already installed
How to reproduce: # Open Unity Hub # Open Installs tab # Press the gear button of the selected Unity Editor Version # Press ... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce: 1. Open the attached project "MRTK-CCWs.zip" 2. Open File>Build Settings... 3. Switch Platform to UWP 4. Build the... Read more
SpeedTreeImporter asserts when mesh is empty on Debug Editor
How to reproduce: 1. Build Unity Editor from source code in Debug mode 2. Open the attached project "1234531 SpeedTreeImporter asser... Read more
Unity editor will not recognize MonoBehaviour when it has certain text c...
Reproduction steps: 1. Open the attached project "Temp2020.3.33.zip" 2. In the Project window select the "StrangeBehaviour" C# scrip... Read more
Crash and assertion "warning: Assertion failed on expression: 'texture !...
1. Unzip the attached test project 2. From a terminal (on Windows) run .\\repro.bat "<editor directory>" eg : .\\repro.bat "C:\\Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Normal from Height Node causes visual artifacts when using ShaderGraph with Android build target
- [Vulkan] [Android] Black screen on some Android devices when using Post Processing and Depth Of Field Mode is set to "Gaussian"
- [GLES] The material isn't rendered when using Graphics.RenderPrimitives
- [TMP][Android] Writing text or adding more emojis after an emoji in the InputField causes the first emoji to disappear and be changed to two question marks when "Hide Mobile Input" is enabled on some Android devices
- [iOS][AppleTV] .dylib plugin is not visible in the Xcode but is added in the project folder