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7
votes
Fixed

[2020.3][MacOS] Pressed key gets duplicated when printing it with “Input...

MacOS

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Oct 07, 2022

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Version/s: 2020.3.40f1

How to reproduce:1. Build And Run the user’s attached project2. Press any key and observe the result Expected result: The pressed ke... Read more

0
votes
Fixed

Editor window is resized when switching between Editor Modes

Editor Window Management

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a12

Reproduction steps: Open the user attached project Resize the Editor window Click Test → Switch to Example Mode Expected result: Edi... Read more

0
votes
By Design

"Unknown error occurred..." is thrown when opening an empty Scene

Scene Management

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1, 2022.2.0b10, 2023.1.0a14

How to reproduce:1. Open the user-attached project2. Open the “MainMenu” Scene3. Open the Console window Expected result: Detailed e... Read more

1
votes
Fixed

Tooltip prefix is ignored when used with UnityEvent

UI Toolkit Controls

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Oct 07, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1

How to reproduce:1. Open the attached “IN-17777.zip” project2. Open the “SampleScene” Scene3. Select the “GameObject” GameObject in ... Read more

1
votes
Fixed

SerializeReference working incorrectly when using Prefab Variant

Serialization

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.2.0b9, 2023.1.0a12

Reproduction steps: Open the attached project(“VarianSerializationBug.zip“) Select Scene Assets/Scenes/SampleScene Select Assets/Var... Read more

0
votes
Fixed

IMGUIContainer in ScrollView causes flickering

UI Toolkit Controls

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Oct 07, 2022

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Version/s: 2022.2.0b10, 2023.1.0a13

Some flickering occurs when having IMGUIContainers in the scrollview. This is likely caused by the fact that now the layout of scrol... Read more

0
votes
Won't Fix

[BiRP SG] Built-In Shader Graph's Emission input doesn't contribute to GI

Shader System

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May 16, 2022

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Version/s: 2023.1.0a13, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

Reproduction steps:1. Open user attached Project2. Edit the Shader Emissive Color property to have the reference name _EmissionColor... Read more

4
votes
Fixed

GameObjects aren't rendered in the Player when the Material Shader is cr...

Universal RP

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May 16, 2022

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Version/s: 2021.3.17f1

How to reproduce:1. Open the user's attached "ShaderStrip" project2. Build and Run Expected result: Both Cubes are rendered in the P... Read more

2
votes
Fixed

[Input System] Collider OnPointerDown event not registering on second di...

uGUI Framework

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Oct 09, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b8, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

Steps to reproduce:1. Open the attached user's project "ColliderMultiMonitorSizeIssue.zip"2. Go to the Build Settings window and pre... Read more

0
votes
Fixed

[Android] Progressive memory consumption on Android when application is ...

Profiling

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Oct 09, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b8, 2023.1.0a12

Steps to reproduce:1. Create a new project or open the attached user's2. Select Android build target3. Add the default scene in the ... Read more

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