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[HDRP] Render Pipeline reference is lost when older package scene is opened
Steps to reproduce: 1. Open attached project 2. Make sure that HDRP Render Pipeline asset is added to Project Settings->Graphics 2. ... Read more
Light2D - Colour picker only works when clicked on the right-hand side o...
Expanding the inspector does not seem to expand the hitbox for the color picker in Light2D. It only clickable on the right-hand side... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce: 1. Download and open the attached project "Compute Shader Tests.zip" 2. Open the play mode 3. Click on the buttons... Read more
[XR] Editor Crashes when exiting the Play Mode if VR support is enabled ...
How to reproduce: 1. Open the "1163721_ReproProject" Project 2. Open the "Scenes/SampleScene" Scene 3. Enter the Play Mode 4. Exit t... Read more
[Windows 7] Unity player crashes on GfxDeviceD3D11Base::DrawQuad
How to reproduce: 1. Open user's provided project 2. Build and run - observe the crash Reproducible with: 2019.1.7f1, 2019.2.0b6, ... Read more
[IL2CPP] Application crashes at vdso while creating WeakReference when b...
To reproduce: 1. Open attached project 2. Make sure player settings are set as below: Scripting Backend = IL2CPP C++ Compiler Config... Read more
[Editor] GameObject visibility toggle doesn't work with HDRP Template
GameObject visibility toggle in the Hierarchy doesn't work with HDRP Template Steps to repro: 1. Create a new project with HDRP Tem... Read more
[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spritesh...
[2D][LWRP 2D ShapeEditor][Spriteshape / Path] Path package from Spriteshape conflicts with the LWRP 2D renderer How we can reproduc... Read more
Changing Texture Shape throws name != m_OldBaseType.Name() and Assertion...
How to reproduce: 1. Open user-submitted project (BugReport_Cubemap) 2. Select the 'skynbox_2048_1536.jpg' in the Project window 3. ... Read more
Cinemcahine - Cinemachine Collider warning appears in log when building ...
Cinemachine Collider warning appears in log when building for Andriod Library\PackageCache\com.unity.cinemachine@2.3.4\Runtime\Beha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled