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GUILayout.Box onNormal.TextColor isn't properly initialized when launchi...
How to reproduce: 1. Open the project "NetcodeSamples" in the attached archive "repro_editorwindow.zip" (repro_editorwindow > Projec... Read more
Python File Icons in the Project window aren't scaled correctly
Reproduction steps: 1. Open the user's attached project 2. Go to Assets > Samples > Python for Unity > 4.0.0-pre.1 > PySide Camera S... Read more
Alpha values in Gradient Editor Color Picker window are not editable
Reproduction steps: 1. Open project "Color_Picker.zip" 2. Open "ExampleScene" in Assets/Scenes 3. Select "Main Camera" Object in the... Read more
Cannot fully load saved Editor Layout when it contains a custom Editor W...
How to reproduce: 1. Open the user's attached project 2. Go to Window/Personal Links 3. Dock the newly opened Personal Links wind... Read more
Unlit Shader uses more than 100MB of memory when in Player
How to reproduce: 1. Open the attached project "Shader_Variant_Chunking_Repro.zip" 2. Open Assets/Scenes/Main.unity 3. Build And Run... Read more
Wrong pop up window size when reimporting packages samples from package ...
Reproduction steps: 1. Open the user's attached project 2. Open Window > Package Manager 3. Select Splines package 4. Reimport S... Read more
[Android] EventSystem.Update() causes GC.Alloc on either quickly tapping...
Reproduction steps: 1. Open the user's attached project "Test.zip" 2. Add a UI component ("Slider", "Button" etc.) to the Canvas 3. ... Read more
Shader parameter is not properly set in the Shadow Pass when using Globa...
How to reproduce: 1. Open the attached project "ShadowBug.zip" 2. Enter the Play Mode 3. Observe the "Cube_Red" GameObject shadow... Read more
Editor always reports to be running the latest Version after Skipping Ne...
Reproduction steps: 1. Create a new empty Project with an older version 2. If a Window about an available Update is not shown, Check... Read more
Icons in the editor are blurry when Texture Quality is set to Half Res, ...
How to reproduce: 1. Open the attached project "IconsBlur" 2. Observe the Unity Editor Expected result: All icons in the Editor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled