Search Issue Tracker
Fixed in 2022.2.17f1
Fixed in 2022.2.X, 2023.1.X, 2023.2.X, 2023.2.0a8
Votes
1
Found in
2020.3.40f1
2021.3.11f1
2022.1.19f1
2022.2.0b10
2023.1.0a13
2023.2.0a1
Issue ID
UUM-16433
Regression
No
Tooltip prefix is ignored when used with UnityEvent
How to reproduce:
1. Open the attached “IN-17777.zip” project
2. Open the “SampleScene” Scene
3. Select the “GameObject” GameObject in the Hierarchy window
4. Hover over the Unity Event in the Inspector window
Expected result: Tooltip shows up
Actual result: No tooltip is shown
Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13
Reproduced on: macOS Monterey 12.6
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Group Selection title text size is smaller in renaming than the actual font size
- Rich Text is not correctly highlighted when searching through Debug Logs in the Console window
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
Resolution Note (fix version 2023.1):
Fixed 2023.1.X: Tooltip prefix is ignored when used with UnityEvent