Search Issue Tracker
Fixed in 2022.2.2f1
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a22
Votes
0
Found in
2022.2.0b10
2023.1.0a13
Issue ID
UUM-16435
Regression
Yes
IMGUIContainer in ScrollView causes flickering
Some flickering occurs when having IMGUIContainers in the scrollview. This is likely caused by the fact that now the layout of scrollview is performed in multiple frames (see https://fogbugz.unity3d.com/f/cases/1417765) and [https://ono.unity3d.com/unity/unity/pull-request/144736/_/uitools/fix-1417765).]
Steps:
1 - Create a document
2 - Select the Root item in the Hierarchy pane
3 - Resize the UI Builder window to squeeze the inspector to a really small height to display the Scrollbars
4 - Enlarge the UI Builder window bit by bit a couple of times
Actual outcome:
The flickering happens
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
- Selection highlight is drawn in an Animation Window when clicking in another Animation Window after highlighting items in the first one
Resolution Note (fix version 2022.2):
Fixed layout instabilities with scrollviews and IMGUIContainers in scrollviews.