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Editor performance drops significantly when resizing tabs on Vulkan API
How to reproduce: 1. Create a new project 2. Change Graphics API to Vulkan (Edit -> Project Settings... -> Player -> Other Settings ... Read more
Unity freezes after reimporting a material with a Default texture type n...
How to reproduce: 1. Open the attached "NormalMapWindow" project 2. Reimport the "Mat.mat" material Expected result: A "NormalMap S... Read more
Particle system is transformed incorrectly when using non-normal Scale v...
To reproduce: 1. Open attached project "ParticleScaleProblem.zip" 2. Enter Play mode 3. Observe the sword of sample number 2 Result... Read more
[ECS] IL2CPP Player doesn't render Game Objects converted to Entities
Steps to reproduce: 1. Download attached project 2. Build a Standalone player with IL2CPP backend 3. Launch player Expected results... Read more
Transform Component displays Z-Axis and X-Axis values changing when Tran...
Steps to reproduce: 1. Open users attached project "OccultVoxel.zip" 2. Navigate to Project -> Assets -> Scenes and open "TestScene"... Read more
[Linux][Editor] "Cursor.visible = false" does not work in play mode in t...
To reproduce: 1) Open the attached project and scene 2) Play it 3) Hover your cursor over the cube Expected: It becomes invisible w... Read more
[ECS] Build fails with ECS package
Steps to reproduce: 1. Create a new project 2. Add Entities package 3. Build a Standalone player Results: IL2CPP Player build fails... Read more
Hierarchy and Scene tabs get corrupted when missing prefab is replaced b...
How to reproduce: 1. Create a new project 2. Create a prefab 3. Open it in the Prefab mode 4. Duplicate the prefab 5. Delete the ro... Read more
[Windows] Gampad stick not navigating right in UI
-e: see title, stick only navigates right --customer says it works on OSX -repro: --open attached project --pug in gamepad --start ... Read more
Mesh::RecalculateSubmeshBoundsInternal crashes when writing "<material=1...
To reproduce: 1. Open Unity and create a New Project 2. In Hierarchy create an empty GameObject 3. Add to it "Text Mesh" component ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Memory leak when calling the ClearPropertyBinders and AddRemoveVFXProperty
- Entering "Configure Avatar" inside the Inspector locks it
- [Render Graph Viewer] Resource list icons cropped and in inconsistent positions
- Scene View with Debug Draw Mode enabled is gray when GPU Resident Drawer is enabled
- The UI is not visible when resizing out of focus built Player window with Application.runInBackground set to false