Search Issue Tracker
Fixed
Fixed in 2022.2.3f1, 2023.1.0a19
Votes
1
Found in
2021.3.11f1
2022.2.0b9
2023.1.0a12
Issue ID
UUM-16434
Regression
Yes
SerializeReference working incorrectly when using Prefab Variant
Reproduction steps:
# Open the attached project(“VarianSerializationBug.zip“)
# Select Scene Assets/Scenes/SampleScene
# Select Assets/Variant
# Observe ReordableList in the “Test (Script)” Component
Expected results: In the ReordableList “Element 0” and “Element 1“ values are the same
Actual results: ReordableList item “Element 1” is incorrect
Reproducible with: 2022.2.0a4, 2022.2.0b9, 2023.1.0a12
Not reproducible with: 2021.3.11f1, 2022.1.19f1, 2022.2.0a3
Couldn't test with: 2020.3.40f1(The list of [SerializeReference] objects being deserialized is from a more recent version of Unity. This is not supported and objects will be skipped.)
Reproduced on: Windows 11
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Window not visualizing changes when selecting different Filter Modes
- Crash on UnityEngine.Rendering.RenderPipelineAsset:InternalCreatePipeline () when opening a project
- The Texture Shape of an Image changes from 2D to a Cube when the project is upgraded to 2019 and above
- Building 3D Sample Scenes (URP) Project fails
- Alpha channel is disabled when Alpha Clip Threshold is set to 0
Resolution Note (fix version 2022.2.3f1):
Fixed in: 2022.2.3f1