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Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps: 1. Open attached project "1339597.zip" 2. Open Scene "Articulation Joint" 3. Enter Play Mode 4. Observe the Game... Read more
Inconsistent friction when comparing boxes rotating clockwise vs counter...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and go to the Game v... Read more
Spot Light flickers when when it's far from the origin point
Reproduction steps: 1. Open the attached project "SpotFlicker_2020" 2. Select the Camera GameObject in the Hierarchy window 3. Gr... Read more
The player does not refresh window display properties when opening the P...
Reproduction steps: # Create an empty project # Build the project # Set Windows Project setting to “PC screen only” (Win + P shortc... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps: 1. Open the user's attached project 2. Open "Firework.vfx" VFX graph 3. Increase "Rate" and "Capacity" to 999... Read more
"XmlSchemaException" error appears when creating UIDocument in UI Toolkit
Reproduction steps: 1. Open the attached project "1424280.zip" 2. In the Project window press right-click and Create>UI Toolkit>UI D... Read more
Application.EnterPlayMode takes too much time to finish when entering Pl...
How to reproduce: 1. Open the user's attached project 2. Enter Play mode 3. Observe the pop-up window that appears Expected result:... Read more
Changes to top prefab can cause "scheduled for reimport during the Refre...
How to reproduce: 1. Open the user attached project 2. Set up a git repository for the project 3. Create two commits changing the sc... Read more
Loading a scene with a large amount of light probes causes a performance...
*Steps to reproduce:* # Download and open user attached project (lightmaptest.zip) # Open the "startingscene" scene & the profiler... Read more
[iOS] Touch.rawPosition changes position when touch is dragged
How to reproduce: 1. Open project “raw-pos-bug-demo.zip“ 2. Build the project to iOS and deploy it to a device 3. In the app touch t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Enum fields are rendered as Integer fields when serialized in a nested structure
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- The Property's reference does not default to "_MainTex" when creating a new Texture2D Property in a ShaderGraph
- The "--additional-libraries" argument is ignored when building projects with the IL2CPP scripting backend
- Matching Selectors list not updating correctly with element's pseudo-state updates