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[IL2CPP] Build development player fails when processing unsafe script
Steps to reproduce: 1. Download attached project 2. Make sure that Allow unsafe code option is enabled 3. Build a development build ... Read more
[IL2CPP] System.ComponentModel.Win32Exception is thrown when trying to o...
How to reproduce: 1. Open the attached project ("case_1188408-TestFileBrowser.zip") 2. Open the repro scene ("SampleScene") 3. Enter... Read more
CustomAttributeData.cpp: IL2CPP does not support inspection of attribute...
How to reproduce: 1. Open the attached sqlite_test_U2018_2.zip project 2. Build for iOS and deploy the Xcode project to the iOS dev... Read more
[tvOS] Changing the platform to tvOS changes the terrain lightning
How to reproduce: 1. Open the attached project 2. Open the Sample Scene 3. Change the Active Platform to Mac Standalone 4. Change th... Read more
Script is not recognized as a MonoBehaviour if it contains string concat...
How to reproduce: 1. Open the user's attached project 2. In the Project window, reimport the "MonoBehaviourThatBreaksTheParser" scri... Read more
Property reference is not disposed when it is redeclared in a script and...
How to reproduce: 1. Open the sample Scene of the attached project "1189787.zip" 2. Open the TestSerializeField.cs script 3. Comment... Read more
"Internal error communicating with the shader compiler process." error i...
How to reproduce: 1. Open user-submitted project (ShaderCompilationCrash) 2. Reimport the asset Shaders/FxTerrainLevelBuildMatch.com... Read more
DLLs are misplaced in Standalone player
Steps to reproduce: 1. Download attached project 2. Build project 3. Open builds _Data/Plugins directory Expected results: Plugins ... Read more
Crash on TypeTreeQueries::ReadStringFromBuffer or freeze when you add a ...
How to reproduce: 1. Open attached project 2. Open SampleScene 3. Drag `SerializeFieldHangUp` to GameObject in the Inspector Reprod... Read more
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