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[Cinemachine] Tooltip is missing for Default Blend in Cinemachine Brain
Tooltip is missing for Default Blend in Cinemachine Brain Steps to Repro: 1. Create a new Project 2. Import-Package Manager > Cine... Read more
[Hub] Unity Hub doesn't detect an invalid path when the path doesn't con...
How to reproduce: 1. Open Unity Hub 2. Open the Preferences window 3. Set the Unity Editors Folder path to "NotRealPath" 4. Go to th... Read more
[UI] Tooltips are missing for properties of the Event System
Tooltips are missing for properties of the Event System Steps to Repro: 1. Create a new Project 2. Create Hierarchy > right-click ... Read more
[Model Import] ArguementNullException thrown on resetting the Model afte...
ArguementNullException thrown on resetting the Model after making changes in BakeAxisConversion Steps to Repro: 1. Create a new Pr... Read more
[Particles][URP] Default material shows warning in Inspector
The default particle material shows a spurious warning in the material inspector. This is a copy of the Built-in bug: https://fogbug... Read more
[WebGL][Android] Can't switch device camera on Android WebGL
Reproduction steps: 1. Create a new project and Import the attached custom Package "switchCamera.unitypackage" 2. In the Project win... Read more
[WebGL][Android] Rendered camera view on a Quad starts tearing when swit...
Reproduction steps: 1. Create a new project and Import the attached custom Package "screenTearing.unitypackage" 2. In the Project wi... Read more
Package Manager texts get shortened when using a high DPI monitor/high s...
How to reproduce: 1. Create a new project 2. Open Package Manager and observe how the text looks (Norepro - not scaled.png, Repro - ... Read more
[2D] Sprite Atlas preview image is cached with reference to Sprite Atlas...
Reproduction steps: 1. Open Unity project in "New Unity Project.zip (64.6 KB) " 2. Select "New Sprite Atlas" in the Project window 3... Read more
[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the WebGL build 4. Open t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
- The build size is larger when Models have Animation Type set to Generic