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Votes
0
Found in [Package]
10.0.0-preview.26
Issue ID
1283769
Regression
Yes
After switching URP material in Shader Graph's Graph Inspector, Property fields in Fragment function are not completely filled
To reproduce:
1. Open Shader Graph;
2. In Graph Inspector, change Universal Material types (Lit, Sprite Lit, Sprite Unlit).
Expected result: Property fields in Fragment function are consistent and not completely filled
Actual result: Property fields in Fragment function are not completely filled (see the video and screenshot attached)
Reproduced with: 10.0.0-preview.26
Not reproduced with: 8.2.0 (Shader Graph's UI wasn't reworked yet)
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This is a duplicate of issue #1262050