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Votes

0

Found in [Package]

10.0.0-preview.26

Issue ID

1283769

Regression

Yes

After switching URP material in Shader Graph's Graph Inspector, Property fields in Fragment function are not completely filled

Package: Shader Graph

-

To reproduce:
1. Open Shader Graph;
2. In Graph Inspector, change Universal Material types (Lit, Sprite Lit, Sprite Unlit).

Expected result: Property fields in Fragment function are consistent and not completely filled
Actual result: Property fields in Fragment function are not completely filled (see the video and screenshot attached)

Reproduced with: 10.0.0-preview.26
Not reproduced with: 8.2.0 (Shader Graph's UI wasn't reworked yet)

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