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Votes

0

Found in

2018.4

2018.4.27f1

2021.1

Issue ID

1283688

Regression

No

[WebGL] Two button clicks are required switching to the Fullscreen mode when changing Screen.fullScreen value

WebGL

-

How to reproduce:
1. Open the attached project's "case_1283688-Project.zip" Scene labeled "SampleScene"
2. Build the project for WebGL
3. Host the built WebGL Player
4. Open it in a browser
5. In the WebGL Player, press the "Toggle" button

Expected result: Browser goes to fullscreen
Actual result: Two button clicks are required switching to the fullscreen mode when changing Screen.fullScreen value

Reproducible with: 2018.4.28f1, 2019.4.13f1, 2020.1.9f1, 2020.2.0b7, 2021.1.0a1

Note: Going back to Windowed mode requires only one click

  1. Resolution Note:

    Due to a technical limitation of the web API, Unity C# API cannot resolve this. Instead use JavaScript API "unityInstance.SetFullscreen(1);" to avoid the issue.

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