Search Issue Tracker
Fixed
Fixed in 2021.3.17f1, 2022.2.3f1, 2023.1.0a14
Votes
0
Found in
2021.3.10f1
2022.2.0b9
2023.1.0a12
Issue ID
UUM-14790
Regression
No
[VFX] Dragging regular material onto a VFX graph will override its own material
Steps to reproduce:
1) Simply create a VFX graph in your scene and a material in asset browser
2) Drag and drop material onto the VFX asset
3) If you have mesh outputs observe how it overrides VFX's own material and breaks any particle positioning.
Notes: Re-enabling VFX component or re-compile resolve the issue. Restarting graph doesn't.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment