Search Issue Tracker
[Probuilder] Focus remains on Max property field under Weld in Actions T...
The 'Max' property field under 'Weld' in 'Actions' Tab remains highlighted in blue even after deselection. Refer to the attached Vid... Read more
[Probuilder] Mesh.uv out of bounds error is thrown after collapsing UV's...
Mesh.uv out of bounds errors are displayed in the console after selecting UV's and collapsing them and fitting them.Refer to the att... Read more
[Probuilder] Action Tab goes out of bounds of UV Editor Window and doesn...
The 'Actions' Tab goes out of bounds of the UV Editor Window and doesn't retract on resizing the said Tab using the double-headed ar... Read more
[iOS][Metal] Use of MTLHeap/MTLFence features results in GPU serializati...
How to reproduce:1. Open the attached '1235934.zip' project2. Make sure that the Development Build flag is checked in the Build Sett... Read more
The Component editing mode is automatically exited when selecting the Ga...
How to reproduce:1. Create a new Unity project2. Create a Light Probe Group (GameObject->Light->Light Probe Group)3. In the Hi... Read more
[Memory Profiler] Multiline string values do not fit in the table row wh...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Unzip and impor... Read more
Editor displays incorrect Preferences settings when opening project with...
How to reproduce:1. Set Unity Preferences settings to disable Cache Server and enable Directory monitoring2. Download the user-attac... Read more
[Memory Profiler] List of Snapshots is sorted alphabetically on domain r...
How to reproduce:1. Open the attached '1276092.zip' project2. Open Window>Analysis>Memory Profiler window3. In the Memory Prof... Read more
[Linux] Unable to make Linux build when Linux build supports IL2CPP and ...
"Build" and "Build and Run" appears disabled when both Mono and IL2CPP Linux build supports are installed and IL2CPP is set as Scrip... Read more
[Android] App crashes on launch if Oculus SDK is in the project
Repro steps:1. Open QA attached project2. Build and Run on an Android device Actual: App crashes Reproducible with: 2018.4, 2019.4.1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory spike when loading a prefab using TextMeshPro in iOS Player
- [iOS] UI Toolkit's DropdownField fails to close on first tap when Windowed Apps is used
- VFX System Border text cursor is sometimes not visible
- Hub horizontal scroll hides all items when scrolled to the end
- GC Allocation of 384 B every frame when using CinemachineInputAxisController