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Editor crashes on "DirectorManager::RemoveFromManager" when animator com...
Reproduction steps:1. Open attached "ReproductionProjects" Unity project.2. Open and play "AnimationCrashingRepo" scene.3. Wait for ... Read more
[3dConnexion] input value is not 0 with a stationary input position in a...
Reproduction steps:1. Setup and connect 3dConnextion device.2. Open and run attached project.3. Notice that input values are 0.4. Bu... Read more
Setting useGravity to true though it was already true causes Rigidbody t...
Steps to reproduce: 1. Open attach project "796324.zip"2. Open scene "repro"3. Run it4. In console notice output message, although g... Read more
[Terrain in Editor][EditTree] Property changes are applied instantly and...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Notice cubes placed on terrain using tree tools4. Select terrain... Read more
bundle.Unload sometimes doesn't work
To reproduce:- Open the project and build the AssetBundles (Assets/Build AB)- Open the Loader scene and change URLs on Loader script... Read more
Generated C++ code using IL2CPP ignores the order of code lines in C#
When generating the Windows Store app C++ project using IL2CPP, the compiler appears to be able to ignore the order of code lines in... Read more
In certain circumstances animator states get stuck for a short time befo...
Steps to reproduce: 1. Open attached project2. Open scene "Main"3. In hierarchy, select "Test" GO and in its "Transition Bug Repo" c... Read more
[Scripting]Lack of consistency: Int / Integer
Steps to reproduce:1. Open attached project.2. Open script named "Test".3. Add this line of code somewhere inside of "Test" class:"G... Read more
[Android] Texture2D.LoadImage(imageData, true) sometimes fails for Textu...
Reproduction steps------------------------------1) Open attached project2) Build scene "ImageTest" for android3) Run the build on a ... Read more
WebGL crashes when loading xml file on browser
Reproduction steps:1. Open attached project2. Open scene "Startup"3. Build on WebGl4. Launch index.html Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes